" A stealth game where you have to get caught "

★★★★★ 4.7/5 (1,374 ratings)

Originally made in under 3 days for the Wowie game jam where the theme was " Failure is progress " and then later added to 7dfps.

Gameplay Highlights

Red Handed gameplay showing stealth mechanics
Red Handed gameplay showing puzzle solving
Red Handed gameplay showing level completion
Red Handed game screenshot with 1-bit visual style

Game Features

  • Unique 1-bit visual style
  • Innovative stealth mechanics
  • Speedrun support
  • AZERTY keyboard support
  • Challenging puzzle levels

Controls

  • WASD or Arrow keys to move (ZQSD for AZERTY)
  • Press R to reload a level if any problem occurs
  • Press Y to invert Y-axis at any time
  • Mouse to aim and shoot
  • Controls are explained in-game

About Red Handed

Red Handed is an innovative stealth game where your objective is to get caught! With its unique 1-bit visual style and combination of action and puzzle elements, it offers a fresh take on the stealth genre.

Technical Info

  • Engine: Unity
  • Platforms: HTML5, Windows
  • Language: English
  • Average session: A few minutes

Game Tags

  • Action
  • Puzzle
  • Stealth
  • FPS
  • 1-bit

Frequently Asked Questions (FAQ)

How long is the gameplay?

Red Handed is a compact game with an average session lasting just a few minutes. It's perfect for short breaks or speedrun challenges.

What should I do if I encounter issues?

If you experience any problems during gameplay, press R to reload the current level. The WebGL version may have some issues, so trying the Windows version is recommended if possible.

Is there a speedrun mode?

Yes! Red Handed supports speedrunning, and you can submit your runs to speedrun.com.

Are there different versions of the game?

Yes, there are currently three versions available:

  • WebGL version (v1.1) - Play directly in your browser
  • PC version (v1.1) - Available for download from itch.io
  • Original Jam version - The version submitted to the game development competition

What input devices does the game support?

The game supports keyboard and mouse controls. It also accommodates different keyboard layouts, such as AZERTY keyboards which can use ZQSD for movement.

What's new in the latest version (v1.1)?

Version 1.1 primarily includes bug fixes, minor adjustments, and the addition of a Y-axis inversion feature (press Y at any time to toggle).

Will there be more levels?

Based on community feedback, many players are hoping to see additional levels. While the developer hasn't officially announced any plans, it's clearly a popular request in the comments section.

How can I contact the developer?

You can reach out to the developer, Bad Piggy, through these channels: